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The Scroll and the Siege

The Scroll and the Siege

The Sentience Gradient
Book:
2
Omnibus
The Scroll and the Siege
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Not every mind will survive the next update.

Jean Beaumont is still trapped in Athena’s Spear, and the only way forward runs through a Judea under siege: seven caches from the Copper Scroll, each marked with Greek letters no one has ever read. Treasure hunters, the Hellenic army, and a hunter carrying a violet lantern are all looking for the same thing.

Desh has a harder problem. A cost-cutting patch is coming that will start erasing what the game’s hidden minds remember. A rope seller in Kition is already slipping. And outside the game, an Interpol agent is asking exactly the right questions.

The answer is buried somewhere in the scroll. Jean just has to live long enough to read it.

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Book themes:

Tropes: Full-Dive Virtual Reality · Mind-Machine Melding · AI Sentience & Emergence · AI Rights & Personhood · Transhumanism · Heist · Near-Future Science Fiction · No Faster-Than-Light Travel · Uplifted Animals

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